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This game is very cute and takes me back to my childhood of playing flash games. The aesthetic and design of the game fits the concept perfectly along with the sound effects. Also nice touch on the overly dramatic music at the end lol. As for critiques: 

 - I like that you changed up the munching sound but I wish there were more variety but that's a small critique.

- The movement is a bit too floaty and makes it difficult to get some of the trash which made me wish i could move faster

- This one is not that much of a critique but it would be cool if you were able to move through the office. Like have a set speed for the player rather than keep the same x position when jumping. 

Other than that, good job with this game!

I had some really fun time playing this game! The cute art style and the  trash eating sound make this game really addictive. The art and music  for  the end ending screen add such a strong emotional twist to the whole game, which I think is a nice artist choice.

Something I think that could make this even better:

1. It will be helpful if you can click Space to restart at the end page  

2. It took me a while to realize that the countdown is a timer. I though it's a health        bar that minus 1 each time when I miss a trash. It will be nice if there is some kind of  clarification about that (maybe a tick-tock sounds in the background will help).

3. It would be nice if there is a counter that keep track of the trash-eating.

4. Since the jumping is really sensitive and kind of hard to control, adding some things that will minus point if play eats them may add more drama and fun.

Overall I really love this game! Great job!

This was a cute game with a nice, simple goal. It was pretty relaxing to play. However, I feel like it would've been nice to add some obstacles into the mix to add some challenge. Things like if you eat them they freeze you for a little while, or even just subtract from your total score. On top of that I think the jump and character bounce could use some toning down. The jump feels a bit too sensitive whenever I wanted to jump up just a little. Even just holding down jump a tiny bit longer shoots me all the way up. The gravity is really floaty too, so I often feel a little bit out of control. That's about it for my critique. I loved the ending screen btw, it felt like the last shot of an epic movie.

Hi :3 I loved the concept behind this game, the little cube guy was adorable! It was really enjoyable to play and the small premise behind the game made it more interesting to want to finish the game. I think it would have been nice to a counter for the amount of trash collected to keep track as well as warning signals when the timer was almost up. So if there was only 30 seconds left on the timer, maybe the color changes or it starts flashing, since the box the timer is in is a little small. Really cute game, great work!

(+1)

Howdy. It was really fun, and an addictive set up for a game. One thing I'd recommend is a counter that lets you know how much trash you've eaten during the game. The timer wasn't labeled as a timer, and that could easily get confused with the amount of trash you've eaten.

Thank you! I do agree that a counter will be a good feature to avoid confusion, that's a quite helpful feedback!